A downloadable asset pack

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A simple menu on the UE4 engine (26.2, 27.4), which has 4 buttons: New Game, Settings, Credits and Quit. 
New game - launches TestLevel specified in BP_MSBJGameInstance

Settings - switches to the WBP_MenuOptions widget.
Has the following functions: 
- Music volume control;
- Sound volume control;
- Switching to full screen mode and to windowed mode;
- Change of language to Russian and English;
- Change of screen resolution;
- Changing the quality of the game.

Credits - switches to the WBP_MenuCredits widget.
Has simple title animation.

Quit - exits the game (^_^)
99.9% of the logic is written in C ++, so there is no clutter in blueprints in the project.

Volume control is carried out through SoundClasses, as an example, the project contains 2 sounds and 1 music:

No dependencies in C ++ will break. file Build.cs contains absolute paths for relative include

P.s. For any questions write in the comments!

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Click download now to get access to the following files:

GitHub
External

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