Menu System By Jam for UE4
A downloadable asset pack
A simple menu on the UE4 engine (26.2, 27.4), which has 4 buttons: New Game, Settings, Credits and Quit.
New game - launches TestLevel specified in BP_MSBJGameInstance
Settings - switches to the WBP_MenuOptions widget.
Has the following functions:
- Music volume control;
- Sound volume control;
- Switching to full screen mode and to windowed mode;
- Change of language to Russian and English;
- Change of screen resolution;
- Changing the quality of the game.
Credits - switches to the WBP_MenuCredits widget.
Has simple title animation.
Quit - exits the game (^_^)
99.9% of the logic is written in C ++, so there is no clutter in blueprints in the project.
Volume control is carried out through SoundClasses, as an example, the project contains 2 sounds and 1 music:
No dependencies in C ++ will break. file Build.cs contains absolute paths for relative include
P.s. For any questions write in the comments!
Status | Released |
Category | Assets |
Author | markveligod |
Tags | cheap, menu, system, ue4, Unreal Engine |
Download
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